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How conventional 2D animation works:

Before computers started playing their indispensible roles in the animation industry, everything was done manually by animators, who were essentially artists. They would create a series of slides having images on it, where each slides image is the continuation of the previous one in the sequence. For example if an animator wanted to simulate a ball falling down, they would create a sequence of slides where first slide would portray the ball at the top. The next slide will show the ball, may be 1 cm lower than that in the first slide. In the next one, again lower and so on, till the last slide shows the ball hitting the ground. When the whole sequence of slides are shown in front of the viewer in a fast rate, it creates the feeling of the ball falling down. The whole process was tedious and time consuming. When computers came into play, the frame redrawing works had been minimised since, copying and pasting duplicate elements between successive frames was very easy with the computers ai

What is that extra 3rd dimension?

Take a piece of paper and sketch a simple figure on it (a cat, a dog or anything that comes to your head). Lets say it is a cat and it is facing you from that sheet of paper. So you have the front view of the cat in front of you. Suppose if you feel that you want to see the cat from a side, will it help if you rotate the paper or flip it? No. Why? It is simply because the sketch you have drawn has the 3rd dimension missing. Every real world object that you see around has a 3rd dimension and that is the reason why you can take it and rotate it to watch it from different angles. The sketch you have drawn had a length and a width, since the paper you used to draw also had a length and a width. But it lacks a thickness (3rd dimension) and hence your sketch also didnt have that extra dimension. Suppose instead of sketching your imagination down on the piece of paper, you decided to sculpt it on a handful of clay. Since the medium you used (clay) had volume, you had to define the cats shape

Data Entry Job From Home - Graphics Designing

Now, graphics designing could be a viable data entry job from home. It pays more because the job requires basically more. Data Entry Job From Home If you intend to take such a job from home, you could consider using your graphic designing skills. Graphic designers are now enjoying such jobs online. It could promise a better pay structure because the tasks could be more complicated and could require more creativity and skills. Basically, the role of each graphic designer is to facilitate a productive and creative flow of communication. The conveyance process can be one-way, when the company conveys an important message to target audience, and two-way, when the graphics designer is commissioned to facilitate a flow of communication when the target audience is given the ability and means to react or provide feedback regarding the conveyed message. Thus, graphic designing takes data entry job form home to a new level. Graphics Designing The graphics designer is usually hired by companies t

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Animatin is going up

Disney out of CGI movies?

Everyone in Animation World freaked out when Disney pulled Chris Sanders off the upcoming CGI flick American Dog. But what's really going on? (Source: jimhillmedia.com) Wha' happened? The Walt Disney Film Animation division, and its chief creative officers John Lasseter and Ed Catmull, pink-slipped director Chris Sanders (Lilo and Stitch) and 166 animators off the upcoming animated flick American Dog , which was supposed to be Disney's big summer flick for 2008. Considering that Lilo and Stitch has been a rare bright spot for Disney animation, and Sanders commands a great deal of respect in the industry, Lasseter & Catmull started to look like the Grinch Who Stole Christmas ("You're as cuddly as a cactus . . .). However, a closer look reveals some interesting details. Now that Pixar is essentially a Disney subsidiary, there's no need for Disney to stay in the CGI animation business. In fact, there's a very compelling reason for Disney NOT to stay in CGI

Is motion capture animation?

Animators complain that 2 Oscar nominees (Happy Feet and Monster House) use motion capture technology. Is Mocap is killing animation, or is it the logical heir to rotosco As you all know by now, there are only 3 nominees for Best Animated Feature Film at this year's Oscars, despite a crowded field in 2006. That's because the Academy of Motion Picture Arts and Sciences (AMPAS) decided that Luc Besson's Arthur and the Minimoys (Arthur and the Invisibles in the U.S.) didn't contain enough animation to qualify for the category. (Quick note: according to AMPAS rules, a movie must have a minimum of 75% animated sequences in order to qualify as an animated film. Some wags wonder why 2003's Lord of the Rings: Return of the King wasn't considered an animated flick, since it had so many CGI sequences and characters.) There is another issue at stake. Several animators claim that, of the three movies that received a coveted Oscar nomination this year (Cars, Happy Feet, and

Go Digital with Interactive Media Design

In this day and age, it seems that technology is taking over the world -- especially in the world of entertainment. The latest technologies aid in writing, producing, and making movies, so much so that entire movies can even be made through interactive media design. As this kind of technology becomes more popular, the number of interactive media design programs being offered in schools throughout the country are virtually multiplying. According to interactive media design professional Douglas Brull, interactive media design entails some sort of design element that one can interact with. "It could go anywhere from a poster to a website to an interactive DVD menu," he says. His alma mater is the Art Institutes International Minnesota, which defines interactive media design as a field that "requires talented people to combine sound, images, text, and animation in order to entertain and educate." The Art Institute also says that interactive media design is a "qu